Fallout nv stability mods8/31/2023 I can only imagine what would happen if a player unintentionally died before saving the game. So translating proper multiplayer into Fallout requires a lot more finesse than just making sure a hundred people can grapple onto a plane or 50 people can drive limos around a cliff side.Īccording to Game Informer, it will be possible to partake in quests with other players but it's still pretty buggy right now and killing the wrong NPC will fail the game for everyone. Of course, the big difference between Just Cause and Fallout is that one is made to goof around in with wacky, over-the-top stunts and action while the other is more story-oriented with quests and a lot of world-building. It reminds me of the early goings of the Just Cause 2 multiplayer mod, which seemingly came out of no where, but eventually went on to become one of the biggest draws for the game.
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